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Given that the basis here is a video game, it makes sense that the sole purpose has changed. The video game here is also a bridge, but whereas being pulled into the jungle was a consequence before, it seems to be the game's sole purpose now. The board game was a bridge between the players and the jungle. The real purpose of the game was to bring jungle experiences out into the real world, or at least the quiet, suburban world of Brantford, New Hampshire. In the 1995 film, Williams' character of Alan Parrish gets pulled into the game, as just a random consequence.
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There is a little bit of a disconnect between this film and the previous. The video-game console's exterior remains the same over the course of the 20 years depicted in this movie.
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Because video games are computer systems that get updated or improved every few years, if not once every decade, the question then becomes if the magical, video game must also update itself every few years too. In the film, we see the board game literally transform into a video-game console. Instead of a third-generation, game console, it should have been a fifth or sixth-generation console like a Sony PlayStation or something similar. Co-written by Jake Kasdan and Chris McKenna ( American Dad and Community), as well as several others, the film possibly reaches back a little too far.
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For this film, that board game is transformed into a video game, presumably to appeal to young people today. The 1995 film didn't have a magical, video game.
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This film is a sequel to the 1995 film Jumanji, starring Robin Williams. Once Spencer is pulled into it, he becomes Smolder Bravestone, played by Dwayne Johnson. This video game here pulls Spencer into a world that has no uncanny valley, yet the video-game console looks like an old 16-bit console. Yes, video-game technology has progressed tremendously since the 1990's where this movie starts, but nothing that totally eliminates the uncanny valley. The difference is that this movie doesn't indicate visually that Spencer or any of the other students pulled into the game are actually in a video game. It's similar to Tron (1982) or Tron: Legacy (2010). He mostly coasts on his charisma, but, it's simply difficult to buy him as an anxious and scared, teenage kid.Īlex Wolff ( My Friend Dahmer and Patriots Day) plays Spencer Gilpin, a skinny and awkward, high school student who starts to work an old video game that magically pulls him into it. Here, Johnson is supposed to be mild and meek, so he doesn't standout as much as he did in previous movies. His character at least isn't as bold or over-the-top as his 2016 character. He succeeds and captures that magic a little, but the 2016 film gave Johnson a bit more of a character to play than in this one. This movie, directed by Jake Kasdan ( New Girl and Fresh Off the Boat), attempts to recreate the magic between Johnson and Hart in that 2016 film. It consists of an ensemble of five but the main focus goes to Johnson and Kevin Hart who worked together previously in Central Intelligence (2016), an action-comedy that really made great use of their talents both individually and collectively. It doesn't begin nor end with him, but Dwayne Johnson aka "The Rock" is very much the star of this action-comedy.